NVIDIA DLSS Ray Reconstruction New 3.5.10.0 Model Improves Ghosting Points In Cyberpunk 2077

The most recent Alan Wake II replace launched a brand new model of NVIDIA DLSS 3.5 Ray Reconstruction, which appears to introduce appreciable enhancements in the one different recreation that helps it, Cyberpunk 2077.
Model 3.5.10.0, which could be discovered inside Alan Wake’s II recordsdata after the sport has been up to date to the most recent model or right here, considerably improves Cyberpunk 2077, because it reduces ghosting and shimmering points, though some nonetheless persist. You possibly can try the sport by CD Projekt Crimson working with the most recent DLSS Ray Reconstruction model under, courtesy of Robbie Khan.
As talked about above, solely Alan Wake II and Cyberpunk 2077 presently help NVIDIA DLSS Ray Reconstruction, the latter solely with Path Tracing Overdrive Mode enabled, however extra titles will help the know-how sooner or later. The Nintendo Change 2 can be rumored to help it, which might make it the console with the perfect ray tracing capabilities, which is not actually all that shocking contemplating how AMD is lagging behind NVIDIA on this regard.

You possibly can study extra about NVIDIA DLSS Ray Reconstruction, which is a part of the three.5 model of the upscaling know-how, by going right here. In contrast to the opposite main DLSS 3 function, Body Era, Ray Reconstruction will also be used with RTX 2000 and 3000 sequence GPUs.