New Starfield Mod Removes Randomized Planet Technology

Whereas Bethesda Sport Studios will not launch the official mod instruments till a while in 2024, new Starfield mods are repeatedly showing on the Internet. Yesterday, modder flexcreator revealed their first Starfield mod, and it is an fascinating one.
Because the builders revealed a very long time earlier than launch, the sci-fi roleplaying sport consists of procedural technology of planets (of which there are 1,695, and somebody scanned all of them). Nonetheless, the procedural technology can also be randomized, which implies everybody’s panorama and factors of pursuits (POIs) will likely be completely different, making it unimaginable for 2 gamers to expertise the identical Mars or Moon, for example.
Flexcreator’s Constant World – Customized Seed Starfield mod goals to rectify that. Here is the modder’s overview of how the default mechanics works and the way the mod modifications it:
Planet names and planet biome knowledge are fastened and saved within the sport information. The “landings” nonetheless are procedurally generated (factors of pursuits and panorama) primarily based on the Seed. The sport subsystem “Planet Content material Supervisor” has a Seed worth. The Seed is randomly generated every time you create new character and is written into savegames. Similar character will carry the identical seed, however as quickly as you create a brand new one, a brand new character will discover a special universe.
There’s, nonetheless, a solution to change the Seed midgame utilizing a console command:
- setini “iPlanetContentManagerSeed:Planet” 14731564
- save the sport (be at liberty to make use of your personal quantity for the Seed; simply remember to share it with pals enjoying Starfield!)
Alternatively, you possibly can obtain the batch file from the “Information” part of this Starfield mod, place it within the listing with Starfield.exe, run the console command “bat constant”, then save the sport. It’s important to do it simply as soon as. The inherited saves will carry the identical seed worth.
Consequently, everybody enjoying with the identical Seed will see precisely the identical world. Will probably be procedural however not random. Meaning – irrespective of the place Participant A lands, her expertise would match Participant B at this precise planet location – similar factors of pursuits, similar panorama. The climate and occasions will differ.
The primary cause to take away the randomization of procedural technology with this Starfield mod can be to permit the neighborhood to share their findings and discoveries made whereas exploring the sport’s universe. In fact, a bunch of gamers should agree on a set Seed beforehand.
Starfield gamers are nonetheless ready for the primary significant replace. Introduced almost a month in the past, it ought to introduce brightness and distinction controls, an HDR calibration menu, a Discipline of View slider, NVIDIA DLSS and 32:9 Ultrawide Monitor assist (PC), and an eat button for meals.