Epic Founder Explains Huge Layoffs, Says Improvement and Core Initiatives Are Unaffected

Epic Video games founder and first stakeholder Tim Sweeney penned a prolonged weblog submit to elucidate yesterday’s large layoffs.
To start out with, Sweeney stated Epic has been spending greater than it earned for a very long time. He believed this section might have been overcome with out layoffs, however that proved to be wishful pondering.
Firstly, whereas the golden goose (Fortnite) is rising once more, it’s doing so primarily by way of the creator content material enabled by the complete Unreal Editor launched late final 12 months by Epic, with time spent in third-party video games now exceeding that spent within the official modes crafted by the developer. A major (40%) income break up of the content material made by Fortnite creators goes to them somewhat than Epic, which implies lowered revenues for the Unreal Engine firm.
In line with Sweeney, makes an attempt had been made to cut back spending by chopping down on advertising and marketing initiatives and occasions, however that wasn’t sufficient. As such, Epic determined to put off 830 staff, round 16% of the entire. They are going to obtain a six-month severance of base pay, and staff positioned in the USA, Canada, and Brazil are additionally getting six months of healthcare paid by Epic.
Nevertheless, two-thirds of the cuts had been made in positions outdoors core growth. That is the place Sweeney will get optimistic once more, speaking a few brilliant future for the corporate since all the event and essential initiatives stay in place. Of major significance are the following Fortnite season, Fortnite Chapter 5, and expansions to the sport like Del Mar (rumored to be a racing mode), Juno (a crossover with LEGO), and Sparks. All of those stay on schedule.
Epic will even proceed to put money into Rocket League, Fall Guys (regardless of layoffs hitting Mediatonic, too), Unreal Engine, Epic Video games Retailer, Epic Video games Publishing (which is about to launch Treatment’s Alan Wake 2), Quixel, MetaHuman, ArtStation, Sketchfab, and extra. Alternatively, Bandcamp is being offered to Songtradr, whereas most of SuperAwesome is being acquired by that firm’s management.
Sweeney’s authorized struggle in opposition to the Apple and Google monopolies can also be set to proceed, regardless that the Epic government admitted that steps have been taken to cut back authorized bills. Nonetheless, Epic has simply petitioned the US Supreme Courtroom to listen to its case in opposition to Apple.
Lastly, Sweeney guarantees there will not be any extra layoffs at Epic. Nevertheless, we’re seeing related eventualities elsewhere: simply yesterday, Artistic Meeting was additionally affected.