DLSS Modder PureDark Says He Received’t Waste Time Placing ‘Mines’ Towards Pirates in His Mods After All

DLSS modder PureDark has been featured on information web sites ever since he began including assist for DLSS (and different upscalers, often) in PC video games that did not supply a local implementation, offering efficiency boosts for players.
It began with the V Rising DLSS and FSR 2.0 mod we lined on Wccftech precisely eleven months in the past. At the moment, the modder additionally labored in collaboration with Praydog to introduce upscalers to the Resident Evil 2 remake; later, their work would speak in confidence to DLSS being injected into Resident Evil 4 by way of the RE Framework.
PureDark continued on his personal so as to add FSR, DLSS, and XeSS to Bethesda’s The Elder Scrolls V: Skyrim and Fallout 4, although arguably the modder’s breakthrough in reputation occurred when NVIDIA launched the Body Era SDK, permitting programmers to create DLSS 3 mods.
At this level, PureDark began providing the Body Era mods to his Patreon subscribers. He launched DLSS 3 mods for Skyrim, Fallout 4, Elden Ring, Star Wars Jedi: Survivor, The Final of Us Half I, Purple Useless Redemption 2, and, extra lately, Baldur’s Gate 3.
Nonetheless, he rose to a brand new degree of prominence with Starfield’s mod. After Bethesda revealed the sport would solely assist AMD FidelityFX Tremendous Decision 2.0 at launch, PureDark promised he would add DLSS in a short time. He ultimately launched the Tremendous Decision portion (alongside Intel XeSS assist) totally free, whereas the DLSS 3 mod remained solely obtainable to Patreon subscribers.
Nonetheless, this particular mod garnered PureDark sufficient notoriety to spark a debate on whether or not it was moral for him to request cost for the modding work. The controversy bought even larger when he determined so as to add DRM (Digital Rights Administration) authentication to the mod, although it was moderately rapidly cracked.
In an interview printed yesterday by IGN, PureDark stated he would ‘add mines’ to his subsequent DLSS mods to make sure pirates can be unable to essentially take pleasure in them. I’ve since reached out to the modder, who offered a clarification on that assertion.
The interview with IGN was performed greater than per week in the past, and it was what I stated again once I was indignant at haters and people who cracked my Starfield mod. I did take into consideration doing that in some unspecified time in the future, however then I finished doing it. It has been a very long time, and I’ve calmed my thoughts.
Additionally, I would want to consider plenty of strategies simply to place hidden detections within the mods. It is not price my time. It is actually not price it to waste my time combating or getting again to these individuals. I would as properly deal with making new mods and updates.
It would not sound like there’s something to fret about with regard to these ‘mines’ in PureDark’s future mods, because the modder stated he needs to go silent and deal with making them as an alternative of developing with artistic methods to impede pirates.
By the best way, anybody who would not want to pay for a DLSS 3 mod in Starfield needn’t resort to piracy, as modder LukeFZ launched his personal free mod providing the identical performance.